AI Insights · Timothy · October 2021
Top 5 Boxing Games on iOS in Ecuador: Q3 2021 Performance
Explore the performance trends of the top 5 boxing games on iOS in Ecuador during Q3 2021, including weekly downloads, revenue, and active user metrics.
In the third quarter of 2021, the top 5 boxing games on iOS in Ecuador showcased varying trends in downloads, revenue, and active user metrics. Here's a closer look at their performance based on data from Sensor Tower.
Boxing Star: Real Boxing Fight saw significant fluctuations in its weekly downloads, peaking at 76 in the final week of September. Revenue-wise, the app experienced an increase to $75 in the week of August 30, before tapering off to $61 by the end of the quarter. Active users also showed a steady rise, reaching 273 in the last week of September.
EA SPORTS™ UFC® maintained a relatively consistent performance in weekly downloads, with a notable high of 99 in the first week of August. Revenue remained stable, averaging around $10-$18 throughout the quarter. Active user trends showed a slight dip mid-quarter but ended the quarter with 144 users.
Real Boxing: KO Fight Club had a modest performance with weekly downloads peaking at 11 in multiple weeks, but saw no downloads in the last few weeks of the quarter. Revenue showed minor increases, hitting $21 in the week of July 19 and remaining relatively stable thereafter. Active user metrics were not available towards the end of the quarter.
Slap Kings experienced a significant increase in weekly downloads, reaching 122 in the week of September 6. Revenue saw a notable spike, peaking at $33 in the week of September 20. Active users also showed a positive trend, peaking at 336 in the week of September 6.
Topps® WWE SLAM: Card Trader had consistent weekly revenue, with a peak of $15 in the last week of September. However, there were no reported downloads or active user metrics for this app during the quarter.
For more detailed insights and data, visit Sensor Tower.